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Post by The Abbott on Feb 27, 2008 9:07:52 GMT
Basically this is THAT good, if you're doing PVE and NOT using this? you're insane.. this steamrolls through NM and HM... first off is the energy giver N/Rt
Death= 12+1+3 Soul Reaping = 12+1 Animate Bone Minion Animate Shambling Horror Jagged Bones [E] Blood Of The Master Death Nova Putrid Bile Putrid Flesh Signet Of Lost Souls Notes: the constant deaths of minions with death nova on them gives all three necros virtually full energy all the time N/RtCurses 12+1+3 Soul Reaping 12+1 Spiteful Spirit [E] Reckless Haste Desecrate Enchantments Defile Enchantments Mark Of Pain Barbs Signet Of Lost Souls Death Pact Signet N/Rit Restoration = 12 Soul Reaping = 12+1+3 Weapon Of Remedy [E] Vengeful Weapon Spirit Light Mend Body and Soul Protective was Kaolai Life Recuperation Death Pact Signet -------------------------------------------------------------------------------------- now this is based on me being a MONK. I take one protect hench and go heal myself,, then three dmg henchies if you are necro maybe be SS yourself and drop the SS necro for a broadshot ranger and take two monk henchies and two dmg henchies either way this build is very workable and can be changed to suit the area you are playing in.. have fun
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