hirsha
Not Too Dopey
Posts: 19
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Post by hirsha on Feb 22, 2008 22:21:51 GMT
Before you read this i was prolly very tired when i made it... so dont blame me if its crap... just thought i'd put it up anyway cus its kind of fun to play every now and then til i realise just how bad it is.
Poison KD combo
A
TA/RA/AB high damage spike
Attributes needed:
Dagger mastery - 9 + 1 + 2
Deadly arts - 12
Critical strikes - 9
Skills needed:
1: Iron palm 2:Falling spider 3:Horns of the ox 4:Falling lotus 5:Blades of steel 6:Moebus strike (E) 7:Dark prison 8:Rez sig
The things that makes this build a bit... crap, is the 30 second cooldown on dark prison, the unreliability or a KD on horns and the block/out heal -ability, moebus should refresh the combo but does not refresh iron palm or dark prison, giving the combo a 30 second cooldown overall, 20 at best, the combo goes, 7,1,2,3,4,5,6. High damage on blades of steel but again, this combo is often out healed because its too slow or doesnt work at all.
Notes: No heals, no defences, unreliable, blockable. Bad energy management.
Notes: I just dont like it *huffs*
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